Amatsu Bloodline Ability ListAny Attack jutsu in the clan list does not recieve the negatives.
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Must have the Tenshi Tamago active to use any of the jutsu.
Costs 1 Chakra Point per round to hold Tenshi Tamago, and 3 Chakra Points to activate it. When Tenshi Tamago is active, the user glows with a golden light. All Clan abilities are WIS based.
All Amatsu Add 1/10 of their Total Heal Modifier to their rolls when using Clan Related jutsus. This Modifier cannot exceed 15 (It will always be rounded DOWN)(An Example: An Amatsu with a Medium bloodline has a Heal Mod of 55...the user uses the D Rank Jutsu Reikon Tomoshibi and rolls a 3...so then the user adds on the 5 to heal the target 8 instead of just 3.)Unranked Abilities:
Tenshi Tamago: Chakra Isou (Chakra Transfer)The Amatsu along with there healing abilities can also in a sense heal chakra by transferring there own to another, this cost is 3cp to heal 5cp.
Tenshi Shuppon (Angel's Flight)
Rank/Requirements:
Strong Bloodline required
Cp: 8
Description: Using the trademark wings of the healing clan the Amatsu is able to take to the skies when it pleases them.
PvP: User is able to substitute their dex roll for wis for 1d6+2 rounds
Rank E
Tenshi Tamago: Taira Souhou (Calm Touch)touches the targets head gently florcing a gentle flow of the users chakara into the targets mind making them calm down, (used mostly to ease suffering or to calm those unwilling to accept treatment, can be use to calm wild animels as well. This is a technique known by all Amatsu.
Rank: E
Rank D
Tenshi Tamago: Reikon Tomoshibi (Soul Light)Effects: The user quickly and expertly heals small wounds on the target.
Healing Dmg: Heals the target 1d4
Rank: D
Tenshi Tamago: Shou Shinchou (Wound Extension)Effects: The user's extreme knowledge of healing allows them to make a target's wounds worse, causing additional damage.
Note: The target MUST ALREADY BE INJURED.
Dmg: 1d4 per round for 1d4 rounds.
Rank: D
Tenshi Tamago: Pa-Ji (Purge)This jutsu removes toxins and poisons from the target.
[Can only remove poisons up to D rank levels]Rank C
Tenshi Tamago: Reikon Ryuusui (Soul Stream)Effects: The user heals the target of medium wounds with uncanny skill.
Healing Dmg: Heals the target 2d8
Rank: C
Tenshi Tamago: Shinjinbukai Saihon (Godly Siphon)The user calls upon holy energies to blast a target, one of the few hostile moves the Amatsu know.
Dmg: 1d8
Rank: C
Rank B
Tenshi Tamago: Kaji (Faith-Healing)Effects: The user calls upon its faith in life itself to heal a target, healing most wounds.
Healing Dmg: Heals the target 1d20
Rank: B
Tenshi Tamago: Chingon (Repose of Souls)Effects: The user's knowledge of healing allows them to make the target's preexisting wounds near-fatal.
Note:
The target MUST ALREADY BE INJURED.Dmg: 1d10 per round for 1d4 rounds
Rank: B
Tenshi Tamago: Reikon Genkou (Soul Copy)Effects: This jutsu would be the Amatsu’s equivalent of the bunshin jutsu, by separating a small potion of there spirit the Amatsu is able to make a solid copy of themselves, this copy has all the same abilities and stats as the caster, since though this is a part of the Amatsu’s spirit when the bunshin is hit it vanishes like any bunshin but half the damage done to it is taken as cp damage to the Amatsu
Rank: B
Tenshi Tamago: Kon Pa-Ji (Soul Purge)This jutsu removes toxins and poisons from the target
[Can only remove poisons up to B rank levels]Rank A
Tenshi Tamago: Zenkai (Complete Healing)Effects: The user calls upon a vast amount of their chakra and heals a target.
Healing Dmg: Heals 1d20 +2d8
Rank: A
Tenshi Tamago: Hyakuhei Shimanagashi (All Evils Banishment)Effects: The user drains the target of their life energy, turning it against them in a extremely powerful holy blast.
Dmg: 1d10 + 2d8
Rank: A
Rank S
Tenshi Tamago:Reikon Tsuihou (Soul Banishment)With this jutsu the Amatsu leaves there body in a spirit form and moves to the target, reaching in and forcefully tares the soul of the opponent from there body, this causes great trauma to both soul and body causing damage to health and chakra (3d10 hp dmg and 1d10 cp dmg, if the target NPC has less then 10 hp though he instantly dies being unable to cope with the soul being ripped from them, like soul return this jutsu drains all cp from the caster making them pass out for 1d6 rounds and leaves them unable to call on there bloodline for 1d6 days] (due to the nature of this jutsu it is generally frowned upon to use it unless in extremely dire situations)
Tenshi Tamago:Reikon Kiyomeru (Soul Cleanse)This is the final and ultimate healing jutsu the amatsu possess, by leaving the body in a spirit form they are able to reach in and touch the soul of another person and compleatly remove any illness and heal all wounds on the person, in this manor the amatsu can bring a person back from near death or cure almost any poison or disease by taking it into there own spirit where it is purified, this of course takes a great strain on the amatsus own spirit though.
Effect: [uses all cp the amatsu has making them pass out for 1d6 rounds, and unable to take on there bloodline form for 1d6 days]