Post by Dm Anko on Nov 1, 2009 16:32:17 GMT -5
The Tatsujin Ite style is a lost style to the world, however it's slowly beginning to make its way back into the world as many begin to study the ancient art of using the Bow skillfully. It was a style that came across in the Cloud Village, but then was spread around to the other countries as well. However, after the Great Ninja War, it slowly began to disappear from a style that was widely taught. The masters of this style are said to hold the greatest skill with a bow that has ever been known in history, even holding it's own special jutsus that are used with a bow. The Masters of this style, however, have been known to be handicapped in other areas of expertise.
(Open To All Villages)
Token Cost: 30
Clan.
Shoshi Ya (Element Arrow)
Description: Those taught this form of combat are able to manifest their element into the shape of arrows, causing them to have an unlimited amount of arrows. The arrows take on the form of their element, which means those taught this style are not allowed to study medical jutsu.
Pvp: Allows the creation of element created arrows at the cost of 3 chakra to create them and then 1 chakra per round to continue using the element arrows.
Genin: +1 to Damage done by element arrows
Chunin: +2 to Damage done by element arrows
Jounin: +3 to Damage done by element arrows
(Str bonus does not apply)
Seido (Accuracy)
Description: The Tatsujin Ute style holders are very skilled in aiming, they are said to be able to shoot the wings from a fly with one arrow. However, this only seems to work once they are using a bow, and seem to lack in the forms of other combat as well.
Pvp: They gain a + to bow rolls, and a - to other weapons or styles of attacks, including genjutsu, taijutsu and ninjutsu. The skill in accuracy is dependent on their rank.
Genin: +1 to bow attack rolls, -1 to attack rolls that are not a bow
Chunin: +2 to bow attack rolls, -2 to attack rolls that are now a bow
Jounin: +3 to bow attack rolls, -3 to attack rolls that are not a bow
Jutsus (All Clan Bow Jutsu use DEX)
D Rank:
1.*His an Ya (Flying Arrow)
Rank: D
Cp: Cost: 3
Description: The user pulls back an arrow and then begins to focus Chakra into the arrow. They then let the arrow fly forward at a swift speed. The arrow would travel at such speed, it would look like it disappears and re-appears just in front of the target.
Pvp: Deals Normal Weapon Damage + 1d4
C Rank:
1.*Baku Ya (Exploding Arrow)
Rank: C
C: Cost: 5
Description: The user would begin to add more than the usual Chakra to their arrows, causing the arrow to become almost unstable. They would then fire it toward a group of targets, causing the arrow to explode in whatever element they possess.
Pvp: Deals 2d6 damage to 1d4 targets, Soishi Ya is also added to the damage of this attack.
2.*Sogekihei (Sniper)
Rank: C
Cp Cost: 5
Description: The user of this jutsu must be hiding first. They notch an arrow and then focus chakra into it. They then fire the arrow with increased precision at the target.
Pvp: (Must be in Hiding to use, once used it reveals your position) Allows the user to do normal damage with +2 to hit, also increases the crit range to 19-20
3. *Bikko (Cripple)
Rank: C
Cp Cost: 5
Description: The user sends off a simple arrow toward a certain point along the legs or arms. If the arrow connects the target would feel a sharp pain through either their leg or arm, depending on what was hit. The User may send another arrow the next turn for an increased amount of chakra to double the effect. (It costs six chakra to Double the effect.)
Pvp: Leg(s): If hit in the leg, it gives the target -1 to dodging. If struck twice with this jutsu in the legs, it gives a -2. This lasts 1d4-2 rounds, a minimum of 1 round.
Arm(s): If hit in the arm, it gives the target -1 to attacking. If struck twice with this jutsu in the arms, it gives a -2. This lasts 1d4-2 rounds, a minimum of 1 round.
(The User may only target one set of limbs to attack for the battle and then may not be used again for the rest of the battle)
B Rank:
1.*Ame (Rain)
Rank: B
Cp Cost: 8
Description: The user shoots one arrow into the air above a certain amount of targets, then the user sends a blast of chakra to that arrow. This causes the arrow to multiply and then fire down upon the targets like a volley of arrows.
Pvp: Targets 1d6 people, it does Normal Bow Damage+1d6 damage, Soishi Ya bonus damage is added to the damage as well.
2.*Baikyuu Shikou (Increased Aim)
Rank: B
Cp Cost: 8
Description: The user begins to pump their chakra into their eyes and hands which causes them to be able to see a bit clearer.This increases their aim, however the effects of this jutsu have a negative effect after it's use, including a chance of temporary blindness.
Pvp: Gives +2 to rolls for 1d6 rounds, however after the jutsu ends the user must roll a 1d20. A 15-20 causes them to be blinded and they won't be able to attack for 1d4 rounds. They may dodge with a -3 to rolls. Any other roll causes them a -2 to all rolls for 1d6 rounds.
A Rank:
1.*Surudoi Sogeki (Sharp Shooting)
Rank: A
Cp Cost: 13
Description: The user lets out multiple shots at once toward an opponent. They seem to be aimed at certain points along the body, causing massive damage to one target. This is often used to finish an opponent off quickly. It seems to do more damage to those already badly injured.
Pvp: Deals Normal Damage +1d8 to those above 15 hp. However,it deals Normal Damage +1d10 to those below 15 hp.
2.*Oni Denka (Demon Charge)
Rank: A
Cp Cost: 15
Description: The user notches one of their arrows and then begins to focus chakra into their arrow slowly. This takes a while for it to charge before they fire off the shot. It seems to appear as it a demon is charging for the target. The demon would raise whatever the user wishes for it's weapon and then slashes it down toward a spot where the arrow might hit.
Pvp: Takes 1 round to charge. Deals Normal Weapon damage+1d10+1d4-1
S Rank:
1.*Kyohaku-Botsuraku (Star-Fall)
Rank: S
Cp Cost: 22
Description: The user leaps into the air, and then begins to charge a massive amount of chakra into one arrow. They then release the arrow down onto all enemies. The arrow appears to light up with bright light, like a star, and then multiples into many shining arrows. This jutsu is known to be a very beautiful sight to gaze at, especially at night...but very deadly.
Pvp: Deals Normal Bow Damage+2d6+1d4 damage to all enemies in the battle.
(Open To All Villages)
Token Cost: 30
Clan.
Shoshi Ya (Element Arrow)
Description: Those taught this form of combat are able to manifest their element into the shape of arrows, causing them to have an unlimited amount of arrows. The arrows take on the form of their element, which means those taught this style are not allowed to study medical jutsu.
Pvp: Allows the creation of element created arrows at the cost of 3 chakra to create them and then 1 chakra per round to continue using the element arrows.
Genin: +1 to Damage done by element arrows
Chunin: +2 to Damage done by element arrows
Jounin: +3 to Damage done by element arrows
(Str bonus does not apply)
Seido (Accuracy)
Description: The Tatsujin Ute style holders are very skilled in aiming, they are said to be able to shoot the wings from a fly with one arrow. However, this only seems to work once they are using a bow, and seem to lack in the forms of other combat as well.
Pvp: They gain a + to bow rolls, and a - to other weapons or styles of attacks, including genjutsu, taijutsu and ninjutsu. The skill in accuracy is dependent on their rank.
Genin: +1 to bow attack rolls, -1 to attack rolls that are not a bow
Chunin: +2 to bow attack rolls, -2 to attack rolls that are now a bow
Jounin: +3 to bow attack rolls, -3 to attack rolls that are not a bow
Jutsus (All Clan Bow Jutsu use DEX)
D Rank:
1.*His an Ya (Flying Arrow)
Rank: D
Cp: Cost: 3
Description: The user pulls back an arrow and then begins to focus Chakra into the arrow. They then let the arrow fly forward at a swift speed. The arrow would travel at such speed, it would look like it disappears and re-appears just in front of the target.
Pvp: Deals Normal Weapon Damage + 1d4
C Rank:
1.*Baku Ya (Exploding Arrow)
Rank: C
C: Cost: 5
Description: The user would begin to add more than the usual Chakra to their arrows, causing the arrow to become almost unstable. They would then fire it toward a group of targets, causing the arrow to explode in whatever element they possess.
Pvp: Deals 2d6 damage to 1d4 targets, Soishi Ya is also added to the damage of this attack.
2.*Sogekihei (Sniper)
Rank: C
Cp Cost: 5
Description: The user of this jutsu must be hiding first. They notch an arrow and then focus chakra into it. They then fire the arrow with increased precision at the target.
Pvp: (Must be in Hiding to use, once used it reveals your position) Allows the user to do normal damage with +2 to hit, also increases the crit range to 19-20
3. *Bikko (Cripple)
Rank: C
Cp Cost: 5
Description: The user sends off a simple arrow toward a certain point along the legs or arms. If the arrow connects the target would feel a sharp pain through either their leg or arm, depending on what was hit. The User may send another arrow the next turn for an increased amount of chakra to double the effect. (It costs six chakra to Double the effect.)
Pvp: Leg(s): If hit in the leg, it gives the target -1 to dodging. If struck twice with this jutsu in the legs, it gives a -2. This lasts 1d4-2 rounds, a minimum of 1 round.
Arm(s): If hit in the arm, it gives the target -1 to attacking. If struck twice with this jutsu in the arms, it gives a -2. This lasts 1d4-2 rounds, a minimum of 1 round.
(The User may only target one set of limbs to attack for the battle and then may not be used again for the rest of the battle)
B Rank:
1.*Ame (Rain)
Rank: B
Cp Cost: 8
Description: The user shoots one arrow into the air above a certain amount of targets, then the user sends a blast of chakra to that arrow. This causes the arrow to multiply and then fire down upon the targets like a volley of arrows.
Pvp: Targets 1d6 people, it does Normal Bow Damage+1d6 damage, Soishi Ya bonus damage is added to the damage as well.
2.*Baikyuu Shikou (Increased Aim)
Rank: B
Cp Cost: 8
Description: The user begins to pump their chakra into their eyes and hands which causes them to be able to see a bit clearer.This increases their aim, however the effects of this jutsu have a negative effect after it's use, including a chance of temporary blindness.
Pvp: Gives +2 to rolls for 1d6 rounds, however after the jutsu ends the user must roll a 1d20. A 15-20 causes them to be blinded and they won't be able to attack for 1d4 rounds. They may dodge with a -3 to rolls. Any other roll causes them a -2 to all rolls for 1d6 rounds.
A Rank:
1.*Surudoi Sogeki (Sharp Shooting)
Rank: A
Cp Cost: 13
Description: The user lets out multiple shots at once toward an opponent. They seem to be aimed at certain points along the body, causing massive damage to one target. This is often used to finish an opponent off quickly. It seems to do more damage to those already badly injured.
Pvp: Deals Normal Damage +1d8 to those above 15 hp. However,it deals Normal Damage +1d10 to those below 15 hp.
2.*Oni Denka (Demon Charge)
Rank: A
Cp Cost: 15
Description: The user notches one of their arrows and then begins to focus chakra into their arrow slowly. This takes a while for it to charge before they fire off the shot. It seems to appear as it a demon is charging for the target. The demon would raise whatever the user wishes for it's weapon and then slashes it down toward a spot where the arrow might hit.
Pvp: Takes 1 round to charge. Deals Normal Weapon damage+1d10+1d4-1
S Rank:
1.*Kyohaku-Botsuraku (Star-Fall)
Rank: S
Cp Cost: 22
Description: The user leaps into the air, and then begins to charge a massive amount of chakra into one arrow. They then release the arrow down onto all enemies. The arrow appears to light up with bright light, like a star, and then multiples into many shining arrows. This jutsu is known to be a very beautiful sight to gaze at, especially at night...but very deadly.
Pvp: Deals Normal Bow Damage+2d6+1d4 damage to all enemies in the battle.