Post by narwhals on May 29, 2010 9:15:52 GMT -5
Niruida
Alias: Known to most Sound Ninja as the “Ijin-Nibai”
Height: 5'8”
Weight: 180
Age: 0 (appears to be 20)
Eye color: Blood Red
Hair Color: Jet Black
Village: Sound
Rank: Genin
Bloodline: Ijin Boushi
Elements: Wind
Theme Song: www.endlessyoutube.com/watch?v=XCGQiGEYl4Y
Short-term Goals:
Become a Chunnin
Become a Jounin
Become an Anbu
Nindou: "By all means necessary, complete the objective"
Long-term Goals:
Master every Genjutsu
Master every one of his Dojutsu abilities
Secret Goals:
To kill Tongu from whom he was created
Likes:
Kabuto (His creator)
Trapping people in genjutsu and leaving them that way
Fears/Dislikes:
Fears Kabuto (His creator)
Bio:
Jehago Ezramaku, one of Orochimaru’s most successful failed experiments to ever walk to land. Jehago was an experiment of Sasori and Orochimaru during Orochimaru’s time in the akatsuki. He was planted in Sunagakure as a spy until he became a jounin at which point he betrayed his village. Before he did this however he had taken a wife and had a son named Tongu who was born with an eye which was later given the name "Ijin Boushi". Having feelings for his family, Jehago did not kill them when he betrayed the village and some time later it lead to Tongu’s killing of his father, Jehago. Orochimaru, having left the akatsuki by this point, craved to have the Ijin Boushi in his possession. To do this he sent Koga, the famous bloodline scientist and hunter, after Tongu.
After successfully gathering a sufficient amount of DNA from Tongu, a recreation of the Ijin Boushi was put in motion. Orochimaru left this in Kabuto’s hands and because of this the new experiment came out a complete success. They named the subject the “Ijin-Nibai” which meant Devil Double, this signified his status as a subject and effectively degraded the new shinobi into a serviceable attitude. Word of this new experiment has yet to leak from sound village and only the highest ranking sound ninja such as the sound four, Kabuto, and Orochimaru know what the name truely means. Only a select few other ninja ever get to see his abilities.
Orochimaru found great pride in his new experiment and trained it to a genin level within a matter of weeks, the learning ability of this double seemed to be greatly enhanced as compared to other normal genin. After seeing his experiment put at a survivable level he set upon it a new task, to kill he from whom he was created, Tongu Ezramaku. This task certainly would not be an easy one but it was the only way to once again ensure that Orochimaru was the sole possessor of the Ijin Boushi.
With this task set upon him, Niruida began his training to match the level of Tongu, if he would ever reach it is yet to be seen and if he will ever manage to kill him only time will tell. Though one thing is for certain… he is the only other person that will ever truly understand the secrets of the Ijin Boushi.
Missions:
0-E
0-D
0-C
0-B
0-A
0-S
Taijutsu: Ok
Genjutsu: Excellent
Ninjutsu: poor
Teachers:
Shela (Dead)
Luna
Jutsu Known:
Fuuton: Minor gust
PVP 1d4 damage
Rank: E
Description: With a few basic handsigns the user blows a short gust at an opponent
Tengukaze (Sudden Gust of Wind)
Ninjutsu
Rank D:
CP: 3
Description: Sends a gust of wind blasting the target backwards.
PVP: 1d10 damage.
Taught by: Sound Jounin (DM Kiba)
Cloudy Daze
Rank: D
CP: 3
The victim sees a dense fog roll up from from the ground in the area surrounding them causing them to think they are walking around in a fog but are stationary locked in the genjutsu
PVP: Stun,Lasts 1d4 or until hit.
Override: (Unlocked upon Bloodline awakening)
Type: Dojutsu technique
Cp Cost: 8
Description: The Ezramaku can exert a massive amount of chakra to stun an opponent, the chakra is released from every pore on their body and directed with an iron will. The effort leaves the Ezramaku shaken and exhausted for a time
PvP: The Ezramaku may stun a target for 1d4 rounds(or Until Hit), this may be used if they are bound by anything other than a genjutsu, this technique does not require a line of sight but the target must be on the same battlefield as the user. The Ezramaku suffers from -4 to all rolls for 2 rounds after the use of this technique
Houfuku (Vengence) (Unlocked upon bloodline awakening)
Type: Genjutsu
Cp: 2
Description: The Genjutsu is so swift and sure it requires but one gesture, not even a seal, the Ezramakus eyes blaze with a inhuman hate, promising vengeance of the darkest kind directed entirely upon the user
PvP: -2 to rolls for 1 round
Garandou Sanpo (Void Walk) (Unlocked upon Bloodline awakening)
Type: Genjutsu
Description: At the cost of 3 cp the wielder can enter the targets mind and erase their presence from the targets senses, to the target it would appear as though the user had simply stepped into nothingness.
PvP: Substitution using Int.
Garandou Gyoushi (Void Gaze) (Unlocked upon Bloodline awakening)
Type: Genjutsu
Cp: 5
Description: The wielder draws the target deep into their own subconscious, there the user is able to pull the deepest darkest fears from the targets mind and bring them to reality
PvP: The genjutsu deals 2d6 cp dmg and 1d4 rounds stun until hit
Most Destructive Jutsu: Void Gaze
Items:
-----------------------------------------------------
1X
Explosive Tags:
You drop an explosive tag and it explodes. Using an explosive tag takes a round. Explosive tags can effect up to 3 nearby enemies(to the tag), and all nearby allies. The user rolls an INT or WIS. (Int and wis expresses the ability to correctly and creatively use the tag). Explosive tags can’t be blocked. They must be dodged or blocked with jutsu. The damage of the tag is 2d8 and can only be used once in battle.
-----------------------------------------------------
3X
Kunai Knives:
Kunai knives take a dex roll to connect, and do normal melee damage.Can throw 2 at a -2 penalty
-----------------------------------------------------
3X
Shuriken:
Same rules as Kunai knives.
-----------------------------------------------------
1X
Smoke Bombs:
Smoke bombs use dex. The opponent can dodge or block normally. (a str block would be something like covering your eyes or something creative). If it hits, the enemy gets -1 to rolls for 1d4 rounds. It doesn’t effect blind enemies, and it doesn’t stack with other smoke bombs.
-----------------------------------------------------
1X
Caltrops
Scattering caltrops takes 1 turn. It’s a set trap roll v.s your opponents spot. If you succeed, they take -1 to their dex for 1d6 rounds, and take 1d4 damage.
-----------------------------------------------------
Prefered weapons:
Genjutsu & Quarterstaff
Spars Win/Loss/Tie:
1/1/0
Spar list:
Genin
Current Win streak: N/A
Highest Win streak: 1
Current Lose streak: 1
Highest Lose streak: 1
Rival:
Fight List:
~Genin~
Niruida vs Jungai Koji (Genin) (WIN)
Niruida & Scar Aburame (Genin) vs Nagai Desend (Genin) & Jungai Koji (Genin)
To the Death List:
NPC Kills: 0
PC Kills: 0
NPC Kill list:
PC Kill list:
Collected Headbands:
Jutsu Wish List:
Alias: Known to most Sound Ninja as the “Ijin-Nibai”
Height: 5'8”
Weight: 180
Age: 0 (appears to be 20)
Eye color: Blood Red
Hair Color: Jet Black
Village: Sound
Rank: Genin
Bloodline: Ijin Boushi
Elements: Wind
Theme Song: www.endlessyoutube.com/watch?v=XCGQiGEYl4Y
Short-term Goals:
Become a Chunnin
Become a Jounin
Become an Anbu
Nindou: "By all means necessary, complete the objective"
Long-term Goals:
Master every Genjutsu
Master every one of his Dojutsu abilities
Secret Goals:
To kill Tongu from whom he was created
Likes:
Kabuto (His creator)
Trapping people in genjutsu and leaving them that way
Fears/Dislikes:
Fears Kabuto (His creator)
Bio:
Jehago Ezramaku, one of Orochimaru’s most successful failed experiments to ever walk to land. Jehago was an experiment of Sasori and Orochimaru during Orochimaru’s time in the akatsuki. He was planted in Sunagakure as a spy until he became a jounin at which point he betrayed his village. Before he did this however he had taken a wife and had a son named Tongu who was born with an eye which was later given the name "Ijin Boushi". Having feelings for his family, Jehago did not kill them when he betrayed the village and some time later it lead to Tongu’s killing of his father, Jehago. Orochimaru, having left the akatsuki by this point, craved to have the Ijin Boushi in his possession. To do this he sent Koga, the famous bloodline scientist and hunter, after Tongu.
After successfully gathering a sufficient amount of DNA from Tongu, a recreation of the Ijin Boushi was put in motion. Orochimaru left this in Kabuto’s hands and because of this the new experiment came out a complete success. They named the subject the “Ijin-Nibai” which meant Devil Double, this signified his status as a subject and effectively degraded the new shinobi into a serviceable attitude. Word of this new experiment has yet to leak from sound village and only the highest ranking sound ninja such as the sound four, Kabuto, and Orochimaru know what the name truely means. Only a select few other ninja ever get to see his abilities.
Orochimaru found great pride in his new experiment and trained it to a genin level within a matter of weeks, the learning ability of this double seemed to be greatly enhanced as compared to other normal genin. After seeing his experiment put at a survivable level he set upon it a new task, to kill he from whom he was created, Tongu Ezramaku. This task certainly would not be an easy one but it was the only way to once again ensure that Orochimaru was the sole possessor of the Ijin Boushi.
With this task set upon him, Niruida began his training to match the level of Tongu, if he would ever reach it is yet to be seen and if he will ever manage to kill him only time will tell. Though one thing is for certain… he is the only other person that will ever truly understand the secrets of the Ijin Boushi.
Missions:
0-E
0-D
0-C
0-B
0-A
0-S
Taijutsu: Ok
Genjutsu: Excellent
Ninjutsu: poor
Teachers:
Shela (Dead)
Luna
Jutsu Known:
Fuuton: Minor gust
PVP 1d4 damage
Rank: E
Description: With a few basic handsigns the user blows a short gust at an opponent
Tengukaze (Sudden Gust of Wind)
Ninjutsu
Rank D:
CP: 3
Description: Sends a gust of wind blasting the target backwards.
PVP: 1d10 damage.
Taught by: Sound Jounin (DM Kiba)
Cloudy Daze
Rank: D
CP: 3
The victim sees a dense fog roll up from from the ground in the area surrounding them causing them to think they are walking around in a fog but are stationary locked in the genjutsu
PVP: Stun,Lasts 1d4 or until hit.
Override: (Unlocked upon Bloodline awakening)
Type: Dojutsu technique
Cp Cost: 8
Description: The Ezramaku can exert a massive amount of chakra to stun an opponent, the chakra is released from every pore on their body and directed with an iron will. The effort leaves the Ezramaku shaken and exhausted for a time
PvP: The Ezramaku may stun a target for 1d4 rounds(or Until Hit), this may be used if they are bound by anything other than a genjutsu, this technique does not require a line of sight but the target must be on the same battlefield as the user. The Ezramaku suffers from -4 to all rolls for 2 rounds after the use of this technique
Houfuku (Vengence) (Unlocked upon bloodline awakening)
Type: Genjutsu
Cp: 2
Description: The Genjutsu is so swift and sure it requires but one gesture, not even a seal, the Ezramakus eyes blaze with a inhuman hate, promising vengeance of the darkest kind directed entirely upon the user
PvP: -2 to rolls for 1 round
Garandou Sanpo (Void Walk) (Unlocked upon Bloodline awakening)
Type: Genjutsu
Description: At the cost of 3 cp the wielder can enter the targets mind and erase their presence from the targets senses, to the target it would appear as though the user had simply stepped into nothingness.
PvP: Substitution using Int.
Garandou Gyoushi (Void Gaze) (Unlocked upon Bloodline awakening)
Type: Genjutsu
Cp: 5
Description: The wielder draws the target deep into their own subconscious, there the user is able to pull the deepest darkest fears from the targets mind and bring them to reality
PvP: The genjutsu deals 2d6 cp dmg and 1d4 rounds stun until hit
Most Destructive Jutsu: Void Gaze
Items:
-----------------------------------------------------
1X
Explosive Tags:
You drop an explosive tag and it explodes. Using an explosive tag takes a round. Explosive tags can effect up to 3 nearby enemies(to the tag), and all nearby allies. The user rolls an INT or WIS. (Int and wis expresses the ability to correctly and creatively use the tag). Explosive tags can’t be blocked. They must be dodged or blocked with jutsu. The damage of the tag is 2d8 and can only be used once in battle.
-----------------------------------------------------
3X
Kunai Knives:
Kunai knives take a dex roll to connect, and do normal melee damage.Can throw 2 at a -2 penalty
-----------------------------------------------------
3X
Shuriken:
Same rules as Kunai knives.
-----------------------------------------------------
1X
Smoke Bombs:
Smoke bombs use dex. The opponent can dodge or block normally. (a str block would be something like covering your eyes or something creative). If it hits, the enemy gets -1 to rolls for 1d4 rounds. It doesn’t effect blind enemies, and it doesn’t stack with other smoke bombs.
-----------------------------------------------------
1X
Caltrops
Scattering caltrops takes 1 turn. It’s a set trap roll v.s your opponents spot. If you succeed, they take -1 to their dex for 1d6 rounds, and take 1d4 damage.
-----------------------------------------------------
Prefered weapons:
Genjutsu & Quarterstaff
Spars Win/Loss/Tie:
1/1/0
Spar list:
Genin
Current Win streak: N/A
Highest Win streak: 1
Current Lose streak: 1
Highest Lose streak: 1
Rival:
Fight List:
~Genin~
Niruida vs Jungai Koji (Genin) (WIN)
Niruida & Scar Aburame (Genin) vs Nagai Desend (Genin) & Jungai Koji (Genin)
To the Death List:
NPC Kills: 0
PC Kills: 0
NPC Kill list:
PC Kill list:
Collected Headbands:
Jutsu Wish List: