Post by Dm Anko on Apr 27, 2010 16:16:16 GMT -5
The eyes of the beast
[/size][/center]Clan Name: Yajuu
Cost: 50 tokens
Village:
The Yajuu clan are a clan of Animal masters, much like the inuzuka. In fact, the similarities between the Inuzuka and the Yajuu clan have caused the clans to be at ends with each other. Both feel superior to the other. (Much like the Kamizuru and the Aburame..or the Oshimi and the Hyuuga).
The Yajuu have a very good connection to animals…more so then they do to people. The animal partners vary per the clan. It’s said that when they become “of age”, they go out into the woods alone and find their animal. They form a bond with it by making eye contact…and are forever bound until one or the other dies.
Due to this connection, the clan has spread out along the continent. It is difficult to pinpoint where the clan originally comes from, but it's believed that the origins of the clan started in leaf. Now, you can find members all over.
Ooc: This clan needs at least 1 level of druid, to be able to “summon animal”. The animals available for “the bond” are: badger, brown bear, boar, hawk, panther, giant spider, and dire rat. This is a clan, not a bloodline.
PVP:
Genin: +2 to taijutsu attacks while on natural terrain(outside, in a cave, etc etc), -2 to taijutsu attacks while in unnatural terrain(inside a building, etc,etc)
Chunin: +3 to taijutsu attacks while on natural terrain(outside, in a cave, etc etc), -2 to taijutsu attacks while in unnatural terrain(inside a building, etc,etc)
Jounin: +4 to taijutsu attacks while on natural terrain(outside, in a cave, etc etc), -2 to taijutsu attacks while in unnatural terrain(inside a building, anything manmade etc,etc)
Animal Companion
[/center][/b]The yajuu’s animal partner is their strongest alley. In the partner, they find their best friend. The partner is also a sturdy fighting partner.
Stats of Companion
Genin: Attack: d20+5(+ ½ users level), Defense: d20+5(+ ½ users level), HP: 10 Damage: 1d6
Chunin: Attack: d20+8(+1/2 users level),Defense: d20+8(+ ½ users level),Hp: 20 Damage: 1d8
Jounin: Attack d20+10(+1/2 users level),Defense: d20+10(+1/2 users level), Hp: 30 Damage: 1d10
The +1/2 users level only applies for pvp, like normal ½ user levels rolls. Doesn’t apply to npc’s.
The animal takes their action directly after the user’s action.
Specials:
Badger: RAGE: 1X per battle the badger and the user are able to go into a rage. This grants+1 to attacks and -1 to defense. It also grants an extra +1d4 to basic taijutsu(not taijutsu jutsu) for the user, and attacks for the badger…however the user and badger also take an extra +1d4 physical damage. This lasts for 1d4 rounds and can’t be canceled early.
brown bear: SIZE: The brown bear does 2 extra damage with each of it’s attacks.
Boar: Thick Hide: The boar has 2DR to all non genjutsu damage.
Hawk: Disarm 2X per battle, the hawk is able to disarm a weapon wielding target. Upon a successful use, the target is disarmed for 1d4 rounds and can’t use that weapon until then.
Panther: Sneak attack 1X per battle, the panther can make a sneak attack at any time. This is done with the users hide and move silently.
Giant Spider: Poison bite 1X per battle the spider is able to make a poisonous attack. Upon success, the target is poisoned and takes 1d4 damage for 1d4 rounds.
Dire Rat:”wiggle”1X per battle, the rat may crawl into a target’s clothing and give them small bites. Upon success, this prevents the target from attacking their next turn.
Other
[/center][/b]Animal Kinship: The Yajuu have a familiarity with nature, as well as the creatures within. They are able to call animals, talk to them, and convince them for help.
Calm Animals: Rolled with Animal Empathy. The dm sets the dc. Used for events
Speak with animals: Rp effect
Animal Help: They may add a bonus to their spot checks based on their animal empathy score. The bonus is 1/10 rounded down. (so a score of 32 would give +3).
Starting Clan Jutsu: Focused Stare, Chakra Enhanced Strike, Beast Master Symmetry
Clan Jutsu
[/center][/b](All clan jutsu are rolled as taijutsu)(Str or dex)
Focused Stare(D rank, 3 chakra): Focusing chakra into their stare, they are able to enhance their animal kinship.
Pvp: adds 1d10 to animal empathy skill for 1d8 rounds.
Chakra Enhanced Swipe(D rank,2 chakra): By enhancing their fist with chakra, and sending a swipe at their opponent they are able to do more damage.
Pvp: Normal damage+1d4
Beast Master Symmetry(D rank, 3 chakra): The user and beast ‘synch’ up..so to speak…moving much more fluently with each other.
Pvp: Grants +1 to user and animal’s attacks. Lasts for 2d4 rounds. Takes up users turn.
One, Two, Combo(C rank, 5 chakra): The user attacks and hits the target into the air, and the animal follows up with a second attack. This takes up both the user and the animal’s turn.
Pvp: Takes up both the user and animals turn, does normal damage+1d4+1d6. It’s rolled with users attack.
Two, Three Combo(B rank, 8 chakra): The user and beast circle around the opponent. They then leap in from opposite ends in an attempt to flank the target, and hit them two to three times each.
Pvp: Takes up both the user and animals turn. Does normal damage+beast damage+1d6.
Become the beast(B rank, 8 chakra): The user takes on features of their partner. This depends on which animal is their partner.
Pvp:
This lasts 1d8 rounds.
Badger: They grow fur and their nails grow into claws. This grants them a +1d4 damage to all normal attacks for the duration of the jutsu.
Brown Bear: They grow more muscular. This grants a +2 to str rolls for the duration of the jutsu.
Boar: Their skin thickens into a sort of hide. This grants 2 dr for the duration of the jutsu. Does not stack with other DR.
Hawk: They grow feathers and seem to become more agile. This grants +2 to dex for the duration of the jutsu.
Panther: They grow stealthier, with panther eyes and a bit of fur around their skin. This grants them the ability to go into hideing the turn after this jutsu is used, and gives +10 to hide and move silently for the duration of the jutsu.
Giant Spider: They grow two extra arms from their side and are able to produce a silky spider web from their mouth. This grants them the ability to spit webbing with a wis roll. If the webbing hits the target they are stunned for 1d4 rounds or until hit. This ability costs 5cp per use.
Dire Rat: They grow sensitive hearing, and buck teeth. This grants +15 to listen checks for the duration of the jutsu.
Beast Merge(A rank): With this jutsu, the user and the beast become one for a short amount of time, merging into a hyge two headed version of the animal. The animal retains it's special ability. The large beast has +4 to attack and +4 to defense and +2d4 damage. It can not cast any jutsu or use special taijutsu in this state. It lasts 1d4+1 rounds and takes up the user and beasts turn.